Adrenaline Changelist v1.2.0 (c) OpticalLiam and BrainWare 2010 --------------------------------------------------- Changes in v1.2.0 ------------------ - Added 10 new floor textures - Added 5 new wall textures - Added 8 new maps - Added game help in main menu - Added arrow keys for player movement - Added clan tag support - Added flag dropping (press b) - Added flag icons on minimap - Added flag waypointer - Added adaptive spawn algorithm - puts you in safer spawns, spreads out players - Added client command line switches: "-connect ip" and "-sp map mode points bots" - Added loading map message - Added ticks next to servers if they have portforwarded/same version, locks if they are passworded - Added detailed player information in the serverlist - Added new hacker protection schemes - Added high velocity (purple) bullets - Added player coloured knives - Added player coloured explosions - Added blood spray (instead of sparks!) when bullets hit players - Added in-game volume control keys (Numberpad + / -) - Added SP map debugging mode (press F9 to see an overlay of the bot's A* navigation grid) - Added map search in SP window, press and type the map name SERVER - Added '/ip ' command SERVER - Added private servers (i.e. join passwords) SERVER - Added server logging to file SERVER - Added game mode aliases ('dm' = 0, 'tdm' = 1, 'ctf' = 2, 'con' = 3) e.g. '/load Airbase dm' SERVER - Added '/hidden' command to toggle whether server is shown on the server list SERVER - Added rapid fire protection - Improved performance, especially during heavy firefights - Improved single player, better performance and less bugs - Improved lag compensation, better hit registration - Improved balance of CON game mode - Improved melee hit registration - Improved game now uses much less memory - Improved bots should be more realistic, e.g. no longer have perfect accuracy - Improved balance of the shotgun SERVER - Improved now uses much less memory SERVER - Improved made all server messages more consistent and user friendly SERVER - Improved the ban system. Bans are now much stronger, and there is a new global ban system in place. SERVER - Improved protection against hackers - Changed very slightly reduced update rate - Changed sniper bullets now do fixed 85% damage - Changed menu GUI, added name and progress to every screen and rearranged buttons slightly - Changed the singleplayer window, moved up slightly so you can see all of the dropdowns - Changed default bots number is now 5 - Changed reduced lifetime of decals - Changed shotgun now shoots slightly slower - Changed shotgun / curveshot damage now drops off over distance (high damage up close, med-low at distance) - Changed curveshot now shoots slightly faster - Changed players now move about 13% faster - Changed now uses HTTP dll for Reflect connections - Changed nuke damage radius increased (to match increased player speed) - Changed you can no longer put mines close to teleporters - Changed CON mode so you now only get one grenade (to improve balance) - Changed CON mode so you only spawn at your own team's spawns and not neutral spawns - Changed you now win CON if enemy only has one spawn left or less - Changed the size of the map selection dropdown in single player menu SERVER - Changed now uses HTTP dll for Reflect connections SERVER - Changed the settings INI format slightly - Fixed 'incendiary' spelling mistake - Fixed 'Unknown variable hasflag' bug - Fixed 'Unknown variable angle bug' bug - Fixed 'Unknown variable flagnum' bug in singleplayer - Fixed 'at position 38: Unknown variable dir' bug - Fixed many possible packet exploits - Fixed mute button now properlly mutes, doesn't stop music - Fixed the infamous nuke cheat - Fixed the bug that gave you are 'you are banned' message if you join a full server - Fixed a bug in autobalance - Fixed guest name character restrictions (only alpha-numeric allowed) - Fixed bug that made your chat disappear when pressing ' - Fixed a rare issue where delta time did not work correctly on certain machines - Fixed bug where sniper scope occasionally got stuck on - Fixed huge bug in singleplayer bot collisions - less walking through walls, much less lag - Fixed shooting through walls bug - Fixed long names dont overlap on end round score screen - Fixed you can no longer throw grenades exactly ontop of yourself (so they go huge and vanish) - Fixed bug where you could use sniper scope with any gun - Fixed you can no longer melee through small blocks - Fixed melee on edges of corners now requires line of sight - Fixed rockets are now correct colour in team modes - Fixed an odd error that appears occasionally in the single player menu - Fixed 'host disconnected' message after being kicked - Fixed a possible error in real() if stats server breaks - Fixed game now unloads everything correctly from memory - Fixed bug that left your melee knives still on screen after you had died - Fixed bug that could cause a division by 0 - Fixed bug that sometimes made you unable to move when you spawned - Fixed bots can no longer knife straight after spawning - Fixed item boxes now have correct rendering depth when on the edges of screen, no longer overlap walls - Fixed volume option now gets saved correctly - Fixed bot gibs now correct colour in dm - Fixed old hack protection - Fixed huge problems in single player bot pathfinding. Almost all maps should now function virtually perfectly! SERVER - Fixed ping is now calculated much more accurately SERVER - Fixed bug that made a crash when supplying a large player id (out of array range > 255) SERVER - Fixed possible exploit in newplayer packet SERVER - Fixed a bug in autobalance that could cause the server to crash Changes in v1.0.0 ------------------ - Added achievements - Added new weapon art - Added tactical nuke weapon - Added a "free nuke" award for 5 kill streak - Added CTF mode to singleplayer - Added new GUI effects - Added 4 new textures - Added footstep sounds - Added new sounds for flag events - Added multiplayer guest mode - Added auto team balancing - Added a delay for knives after spawning - Added a countdown before new rounds in single player - Added cursor to login textboxes - Added global stats page in menu - Added ability for bots to dodge grenades better - Added a delay to bots respawn - Added muffle audio filter effects when hit by nearby explosions - Added custom music directory option (only usable through settings.ini) - Added host button in the server list when none online SERVER - Added icon SERVER - Added minimise to tray facility SERVER - Added "-tray" switch to launch minimised in tray - Improved the smoothness of online play, reduced lag - Improved performance in general - Improved server list - Improved startup and load time - Improved single player bots - Improved character animations SERVER - Improved server console GUI SERVER - Improved load up time and responsiveness - Changed the length of time lasers are visible - Changed the colours of various ammo boxes - Changed the size of the weapon pads to be slightly larger - Changed the colour of armor piercing and incendiary bullets - Changed the shotgun to be slightly less deadly - Changed the fragma ammo slightly - Changed ammo pickup sound - Changed the sniper scope to look better - Changed team damage to be DISABLED by default - Changed kill/death messages - Changed and added various in game information messages - Fixed AI walking through walls - Fixed a bug in delta time, as a result the game runs smoother at lower framerates - Fixed tilde key not opening console on certain keyboards - Fixed bugs that meant you were kicked unfairly from the server - Fixed various single player bugs - Fixed various bugs in the GUI - Fixed server list to show locally hosted servers - Fixed bugs with decals - Fixed problems with the drop down box in singleplayer GUI - Fixed a bug that meant you could connect to a game but not see any other players, but they could see you SERVER - Fixed bug that allowed an extra person to join a full server SERVER - Fixed player kicking SERVER - Fixed various other bugs - Removed intro screens - Removed the MOTD SERVER - Removed "-silent" and "-nocon" switches. Use "-tray" instead. Changes in beta 3 ------------------ - Added new single player AI, with DM and TDM modes - Added new game mode, conquest, in which your team must take all of the spawns - Added the Curveshot weapon - Added a new plasma ammo type, the fragma - Added new music system - Added new player characters - Added command "!change" to change teams - Added sniper rifle scope, right click when using the sniper to toggle the scope - Added team chat, press 't' - Added smoother logon transitions - Added intro screens - Added MOTD - Added 'Adrenaline' logo to menu background - Added glow to sides of ammo boxes - Added item pick up effects - Added new game icon - Added indication when hitting enemies, makes cursor flash red with a sound effect - Added rocket reload sound - Added flag pickup, capture and return sounds - Added flag pick up visual effects - Added option to reverse chatbox order, press 'F5' - Added kill message popup - Added player footstep sound - Added click sound when new messages are recieved - Added an icon that appears near players who are having connection problems - Added a button to play single player when no servers online - Added a button for single player only at the Reflect login stage, to allow you to play single player without logging in - Added word wrapping for the chatbox - Added all-time stats tracking using the "!stats" command. The original per-server stats command is now "!serverstats" - Added command "!scores" that shows how many all-time flag captures, returns and spawn captures you have made - Added menu button to take you to your stats on the stats website - Improved cheat prevention - Improved server list - Improved audio leveling - Improved rocket visuals - Improved grenades visuals - Improved overall smoothness of online play and reduced lag - Improved huds are now smoother and anti-aliased - Changed plasma disc ammo to max of 15 - Changed what happens after leaving a server, it will now take you to the server list - Changed minigun accuracy, made less accurate - Changed the look of the chatbox and console - Changed menu button click sound - Changed the "!stats" command to "!serverstats" - Fixed various bugs in CTF - Fixed GUI bugs in menus when pressing escape - Fixed bug that allowed you to have any weapon - Fixed bug that made players disappear - Fixed bug that made players skip when hugging walls - Fixed collision issues with rockets - Fixed a bug in chat where typing too much would result in the message '0' - Removed sawn off shotgun - Removed menu button to take you to your profile - Mapped the tilde key to console - Mapped the 'y' key to chat